Graphically, this game uses a couple of visual styles. The options menu also contains a handy sound test feature, for reasons I’ll explain later. The game can be played with one or two players, there are four difficulty settings, you can vary the number of lives Rambo has from 1 to 5, and there are continues available for when you run out of lives. The missions are a mix of indoor and outdoor settings, with tasks such as blowing up arms dumps, rescuing captives and generally killing every mo-fo you can find. There are six missions in total, interspaced with what could be called boss battles against Soviet helicopters and tanks. Much like the similarly vintage Bond film, The Living Daylights, the politics of Rambo III have not aged well but this review is about the game so we’ll park that thought there. Colonel Trautman has been captured by the Soviets whilst backpacking around Afghanistan (I say backpacking, I mean helping the Mujahideen, which in the 1980’s was every CIA/military advisor’s premier holiday choice), and you, as John Rambo, need to rescue your friend. As with said movie, it’s a straight-forward affair. I suppose, as this is a game based on a movie, you’ll be wanting the plot. Well, here he is in a shoot-em up based on the third movie and, you know what, Rambo III actually pretty good. And the one whose 18-rated third film couldn’t have been more 1980’s American propaganda-like if it tried. The one whose second film became more like American wish fulfilment. The one whose first film was a tense, psychological portrayal of a Vietnam veteran. That kid friendly character that spawned an action figure range. Ah, good old John Rambo! You know the guy.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |